Sometime you need to access Shadertoy built-in media (texture, video, music…) out of Shadertoy (e.g., if porting your shader to desktop, or writing a paper or a blogpost about your shader).
Here they are:
2D textures:
NB: font generator (CC0) by Octavio Good
Hey Fabrice, the “Grey noise3D” file under “Volumes” above gives a 404 error on the Shadertoy website, while the RGBA one works BTW.
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strange, since the file is still there. Possibly access right issue. -> investigating.
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bad link fixed.
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I’m curious, do you know if Shadertoy loads cubemaps as one large texture? I’d assume so (that’s how I built them by hand for Unity programs years ago). I was a little surprised to see each face provided here separately, is why I ask.
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No media is stored in this page, these are direct links to the resources on the shadertoy website. So it’s likely how they are loaded 😉
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Ha! I totally overlooked that. Interesting. Thanks!
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